FIZZ + HUMMER (IOS)
Full end to end development of 2 worlds of shoot-em-up action contracted by ID2Games.
Concept and Art Production in Adobe Photoshop.
3D Character Rendering in Autodesk Maya.
Code programmed in C++ (Cocos2d-x Framework).
Link to the game (FREE) on Apple App Store: Fizz + Hummer.
THE FOOLISH BRAVE: SUBTERRESTRIAL
We were ask to create a full prototype for this game inspired by the comic.
End to End development from a minimal brief.
We conceptualized and created the graphics and animation.
Worked with the client to craft unique environments and level designs.
Programmed all the game logic and enemy behaviours.
Exported for Win PC, Mac, Linux and Web.
:Play the demo in a browser in the link provided.: SUBTERRESTRIAL
Kentucky's Garden Farleys World
Minigame design prototyping and development from clients brief.
Game Code and Logic created in Flash ActionScript 3.
Graphics created in Adobe Photoshop.
The project was designed to be part of a larger open world of fun for children aged 6-9.
:Flash Browser Demo in the link provided: KENTUCKY'S GARDEN